#pragma once
#include "core/TileSet.h"

namespace bmp2tile::ui
{

// Shared by Tiles and Tilemap tabs -- they only differ in which predicate
// they pass (SupportsTiles/SupportsTilemap).
bool DrawCompressionFormatCombo(const char* label, CompressionFormat& format, bool (*supports)(CompressionFormat));

}  // namespace bmp2tile::ui
